Jump to content
EleTD.com
Sign in to follow this  
Karawasa

Element TD 1.24

Recommended Posts

Changelog:

-Further optimized water for performance

-Fixed image creeps not having damage reduction

-Fixed Maledict (DFN) not working under various circumstances

-Fixed leaderboard not updating current/next waves in short/extra short mode

-Images now last for 7.5 seconds

-Tweaked hero spell damage increase to 50*(1.3^level)%

-Fixed an error with rematch if the previous "round" ended on undead wave

-Reduced size of Jet Tower (EW) explosion (performance increase)

-Reduced size of Ice Tower (LW) graphics (performance increase)

-Reduced size of Fire Up (EF) and Spring Forward (NW) buffs (performance increase)

-Reduced size of Sunburn (FN) debuff (performance increase)

-Buffed hero base mana regen to 3, buffed mana regen from speed amp to 0.16

-Buffed cast lightning to 200 base damage (Hero)

-Buffed impetus to 300 base damage (Hero)

-Increased health/shield regen to 1/1.75/2.5/3.25/4% (Mazing)

-Fixed elemental bosses not having health/shield regen (Mazing)

-Fixed undead creeps not having shield regen (Mazing)

-Fixed image creeps not having health/shield regen (Mazing)

-Fixed undead creeps not having correct damage reduction (Teams)

-Fixed issue where second person on team not getting credit for winning (Teams)

-Fixed position of random indicator (Teams)

Share this post


Link to post

"-Fixed elemental bosses not having health/shield regen (Mazing)"

Could you revert this change? I had a level 3 summoned in mazing and had absolutely no way of killing it, and because the towers given to me didn't really allow for single target killing, the level 3 infinitely looped through my maze (it wasn't even that long), regenerated all of its health every time, and eventually just outright killed me.

Otherwise, really good patch, I enjoy it overall.

Share this post


Link to post
Sign in to follow this  

×
×
  • Create New...