WindStrike Posted August 28, 2011 In place of extra interest and resell, it could be a Bounty Increase by say, 10%/20%. Problem is that unless SC2 actually counts decimals in resources, it kinda doesn't do anything in the earlier levels; on the flipside, it'd help prevent early gold advantage therefore resulting it ridiculous amounts by the end. I dunno if the devs have figured something out in place of resell, but I figured I'd toss the suggestion. Alternatively, it could be that every 10th/5th kill gives double bounty or something. As for random mode, I'm personally for it still skipping anything that's not an element choice or a pure choice. Go to top Share this post Link to post
Chiquihuite Posted August 29, 2011 Anything that grants power in such a way that it would be a mandatory pick is pretty much off the table for element picks. Like Interest and Resell before it, this would be a no-brainer for any serious game. Go to top Share this post Link to post