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Karawasa

Element TD 0.5

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You must type -gophers or the game will automatically defeat you at start of wave.

You have access to the following commands:

-level xx (multiboard doesn't update, but this works)

-lives xx

-gas xx

-min xxxx (mineral)

-max (unlock all elements)

-hide (remove UI)

-show (restore UI)

Changelog:

-Fixed more doodads blocking tower placement in green, pink, orange areas

-Vapor/Mist/Steam Towers now display Range when selected

-Annihilation Tower now does correct Damage

-Jinx/Hex Tower can now turn/attack correctly and also it's mechanic works correctly

-Nova/Supernova Towers now display Range when selected

-Haste/Blitz Tower can now turn to attack

-Haste/Blitz Towers have a new projectile

-Haste/Blitz Towers now fire Missiles in a Pattern from their Left and Right Weapons

-Disease Tower has a new Impact effect/sound

-Obliteration/Annihilation Tower has a new attack effect

-Barb Tower Upgrade Button now reports correct Damage

-Jinx/Hex Towers have new attack effects

-Added Quark tower (EL)

-Selling a cloned tower will remove a nearby clone of the same type

-Terrain creeps should no longer be affected or targeted by towers

-Revived creeps now keep proper color

-Unable to clear a wave until all creeps have spawned

-Expanded vespene gas message, added ping to elemental summoning center

-Expanded pure essence message

-Made poison, enchantment, corrosion missile speed faster

-Segregated missile speeds for 8/10/12/16/22 range

-Fixed incorrect darkness requirement display for DN2 and DN3

-Made poison tower projectile more bright (easier to see)

-Fixed huge darkness 3 trophy

-Fixed -random not working in short/extra short

-Added 9 second timeout to player (not host) selection dialogs

-Remade Magnify (DF) tower

-Clones of periodic/pures no longer cost essence

-Clones can't upgrade anymore

-Might have fixed Nova tower ability freeze bug

-Clones can now sell (for 0 gold)

-Switched Ion and Plasma tower names to resolve hotkey conflict (with Polar)

-Undead creeps (16 and 48) turn properly now after revive

-Moved position of first button on Creep Randomness dialog upwards

-Buffed Ice tower to 20 damage up from 16

-Implemented Tip

-Implemented "-ability" commands

-Implemented "-element" commands

-Implemented "-zoom" command

-Changed map mode from "custom" to "survivor" (this has no gameplay effect)

-Players are now allies again, chat is back to normal, resource split upon leave does not share resources anymore

-Fixed level 2 elementals being selected too early (before 4th pick) in random

-Fixed different elements on same random mode while using short or extra short modes

-Added credits to middle of map

-Fixed a few tower upgrades being impossible to cancel

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