Karawasa Posted June 18, 2011 You must type -gophers or the game will automatically defeat you at start of wave. You have access to the following commands: -level xx (multiboard doesn't update, but this works) -lives xx -gas xx -min xxxx (mineral) -max (unlock all elements) -hide (remove UI) -show (restore UI) Changelog: -Fixed more doodads blocking tower placement in green, pink, orange areas -Vapor/Mist/Steam Towers now display Range when selected -Annihilation Tower now does correct Damage -Jinx/Hex Tower can now turn/attack correctly and also it's mechanic works correctly -Nova/Supernova Towers now display Range when selected -Haste/Blitz Tower can now turn to attack -Haste/Blitz Towers have a new projectile -Haste/Blitz Towers now fire Missiles in a Pattern from their Left and Right Weapons -Disease Tower has a new Impact effect/sound -Obliteration/Annihilation Tower has a new attack effect -Barb Tower Upgrade Button now reports correct Damage -Jinx/Hex Towers have new attack effects -Added Quark tower (EL) -Selling a cloned tower will remove a nearby clone of the same type -Terrain creeps should no longer be affected or targeted by towers -Revived creeps now keep proper color -Unable to clear a wave until all creeps have spawned -Expanded vespene gas message, added ping to elemental summoning center -Expanded pure essence message -Made poison, enchantment, corrosion missile speed faster -Segregated missile speeds for 8/10/12/16/22 range -Fixed incorrect darkness requirement display for DN2 and DN3 -Made poison tower projectile more bright (easier to see) -Fixed huge darkness 3 trophy -Fixed -random not working in short/extra short -Added 9 second timeout to player (not host) selection dialogs -Remade Magnify (DF) tower -Clones of periodic/pures no longer cost essence -Clones can't upgrade anymore -Might have fixed Nova tower ability freeze bug -Clones can now sell (for 0 gold) -Switched Ion and Plasma tower names to resolve hotkey conflict (with Polar) -Undead creeps (16 and 48) turn properly now after revive -Moved position of first button on Creep Randomness dialog upwards -Buffed Ice tower to 20 damage up from 16 -Implemented Tip -Implemented "-ability" commands -Implemented "-element" commands -Implemented "-zoom" command -Changed map mode from "custom" to "survivor" (this has no gameplay effect) -Players are now allies again, chat is back to normal, resource split upon leave does not share resources anymore -Fixed level 2 elementals being selected too early (before 4th pick) in random -Fixed different elements on same random mode while using short or extra short modes -Added credits to middle of map -Fixed a few tower upgrades being impossible to cancel Go to top Share this post Link to post