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dvdlesher

[0.4]Review on 3 towers: flamethrower, magnify and incantation

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Here's the replay:

ETD some bugs and Q.SC2Replay

So basically, here's what I found:

- Flamethrower skill doesn't work (Oh, the "napalm" animation is kinda weird too.... Why not explosion like jet tower?)

- Incantation debuffs some civilian in Teal's zone (and maybe other area too, haven't checked completely)

And here's my question:

- Magnify only works when there is enemy around it? Is it actually designed this way, or....

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- Flamethrower skill doesn't work (Oh, the "napalm" animation is kinda weird too.... Why not explosion like jet tower?)

It was working when I last used it, but I'll check out the replay a little later today.

- Incantation debuffs some civilian in Teal's zone (and maybe other area too, haven't checked completely)

Well that's no good. We'll check it out.

- Magnify only works when there is enemy around it? Is it actually designed this way, or....

Yes, but this design isn't final. We've gotten a lot of strong feedback on this tower. I'll probably implement an experimental rework for the next alpha update (though any final decision on the design will come from Karawasa when he gets back from his trip).

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