goeido Posted October 6, 2009 Is the chance to kill based on the damage dealt by one shot of the tower, or based on the current life bar of the critter? If its based on the life bar of the critter, upgrading to lvl 2 wouldnt be really necessary, and combining it with an ice age tower would be nice. Go to top Share this post Link to post
holepercent Posted October 6, 2009 The chance to kill is the tower's damage divided by the creep's total hp.. the templating is somewhat confusing.. and yes, combining with ice age tower is a combo.. same as voodoo+polar towers.. Go to top Share this post Link to post
Black Gun Posted October 6, 2009 The chance to kill is the tower's damage divided by the creep's total hp.. the templating is somewhat confusing.. wait, what? ingame it explicitly says "chance is equal to dam/ current hp". so whats correct? Go to top Share this post Link to post
Twilice Posted October 6, 2009 Both. Damage dealt / Current HP Chers 13est. Go to top Share this post Link to post
Black Gun Posted October 6, 2009 ah, ok. i understood holepercent´s "total hp" as the max hp, not the current hp btw, if any1, new players in particular, wonder how much dam the drowning towers actually do on average, its between 1 and 2 times the nominal dam. for tier2 drowning, its 16500< expected dam < 33000. pm me if u want a proof Go to top Share this post Link to post