Twilice Posted August 16, 2009 Simple, since I couldn't work out my other idea, I tested karas idea but added some effects which I am unsure if it really fits. Also I think the map has alot of flaws so it might lagg, but it's just for a test. test2.w3x Go to top Share this post Link to post
PunKZ Posted August 25, 2009 So you have improved vapor? Or what? I tested vapor but noticed almost no difference and the description to the towers ability was the same. The only difference I noticed was that Vapor seemed a little bit stronger.. What exactly did you do with this map? Go to top Share this post Link to post
Twilice Posted August 25, 2009 Added some effects. And the tower deals more damage the closer the units are. Go to top Share this post Link to post
Brule Posted August 30, 2009 Added some effects. And the tower deals more damage the closer the units are. this would be nice to implement it Go to top Share this post Link to post
PunKZ Posted September 2, 2009 Added some effects. And the tower deals more damage the closer the units are. this would be nice to implement it I thought it already was about to get implemented? The new Vapor is going to be like that I think. Go to top Share this post Link to post
Twilice Posted September 2, 2009 Yes, kara said you were going to be able to switch from *explosion* to *implosion*. Go to top Share this post Link to post