Karawasa Posted August 10, 2009 We have yet to hammer out some details regarding the mode. However, the foundation of the mode can certainly be made in the meantime. I know you understand the concept of the mode, so I'll just list a few points; -Creeps bought go to everyone else -One structure to buy all creeps, with ability to "page" back and forth -Interest timer would not give 2% of current gold, but rather your "income" level Go to top Share this post Link to post
Ghan_04 Posted August 10, 2009 - One page per element type on the summoning building. - Summoning new elementals increases your level of sendable creeps. Those sound good? Go to top Share this post Link to post
Karawasa Posted August 11, 2009 - One page per element type on the summoning building. - Summoning new elementals increases your level of sendable creeps. Those sound good? Not sure about either. I think it needs more discussion so for now just design it without the elemental aspect. Go to top Share this post Link to post
Karawasa Posted August 13, 2009 Updates from IRC; -Creeps bought go to "next" player -Nix the "page" idea, instead use upgrades (traditional) or some dynamic creep add/remove function (bold) -Increase in income = bounty Go to top Share this post Link to post