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holepercent

b21 terrain

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the terrain looks cool but have problems differentiating the path and the buildable area.. needs to have a greater distinction.. like increasing the gradient or something..

the start and end of areas can be misleading also.. took a bit of time to find where the buildable area of V was.. end up misplacing towers by one square..

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I agree with you completely. If someone could map out the problem areas of distinction, then I'm sure we can get it fixed.

Glad to hear you think it's cool.

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