holepercent Posted January 18, 2009 the terrain looks cool but have problems differentiating the path and the buildable area.. needs to have a greater distinction.. like increasing the gradient or something.. the start and end of areas can be misleading also.. took a bit of time to find where the buildable area of V was.. end up misplacing towers by one square.. Go to top Share this post Link to post
Karawasa Posted January 18, 2009 I agree with you completely. If someone could map out the problem areas of distinction, then I'm sure we can get it fixed. Glad to hear you think it's cool. Go to top Share this post Link to post