jolin012 Posted December 3, 2008 as the title sais, Difficulties chosen should be announced when they are selected, all in one list after all selected diffs - With the difficulties of the color that they each have! Perhaps even a command should be announced like: -difficulties or -dif or -pd or -am or whatever, perhaps -sushi; that players can type in during the game if they forgot and want to recheck what dif teh remaining(and perhaps also dead) players had chosen. This is to prevent players from keeping to play difficulties that are too easy for them, and comforts them to try something new, because it is cred to play harder, and it should be. Go to top Share this post Link to post
Karawasa Posted December 3, 2008 I completely disagree with you about announcing the difficulties at the beginning of the game. The screen is already cluttered with all of the game messages. However, I would be happy to implement an -ma (match up) command. It would display like this: Name (in their color) - Difficulty (in it's color) - Lives - Networth Go to top Share this post Link to post
jolin012 Posted December 3, 2008 hm - how to get players to use the command then? Go to top Share this post Link to post
Karawasa Posted December 3, 2008 I will put it in the quests, and perhaps a dummy ability on the builder (like range). Go to top Share this post Link to post
jolin012 Posted December 3, 2008 sound good hmmm but how about - perhaps the rangecheck ability should be replaced by a "commands" ability that gives you a list of them. -fire -non -mechnical -wave 51(to check what is at wave 51) etc etc, and also -range xxxx and -ma ontop Go to top Share this post Link to post