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Showing results for tags 'range'.
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Ok I have been meaning to talk about this for a while, can the builder have a permanent set range that it has to be from the building its building so its not right on top of the damn tower every time you build something its extremely annoying trying to select towers below them quickly after building to upgrade. or bring back what wc3 had which was the unit automatically moves over 200 or some units from what its building so its not right on top of it when building commences.
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One of my biggest pet peeves with this game is tower ranges I find a lot of them really odd and disproportionate of what they probably should be given their actual damage output. Here I am primarily talking about of base fire tower and its horrible range. This towers range is only 550, I am honestly curious as to why its gotten the short straw out of all the towers and been given the worst range in the game with the exception of a disease tower which makes sense. I would really like to see this towers range brought up to at least 700 as this would make it more reasonable positioning wise for the damage output it does especially for Level 1 base (114~DPS?).