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  1. Would it be worth it to upgrade a life tower or two to recover some health in the late game? Life towers also target the lowest health creep, making them super helpful for last minute clean-up near the exit.
  2. Is it viable to focus on light, fire, and earth to rush 1-2 upgraded gold towers early to maximize purchasing power later on? They're strong towers with good buildup, and they also allow you to have early blacksmith towers aswell. I also find that nature is a good complementary element to this strategy. I'm becoming very fond of using flame and moss towers to weaken creeps before they get mopped up by the gold towers, and the amplify tower feels good for further boosting your farming potential. Are there any other towers that shouldn't be overlooked when you're building early gold?
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