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Paycheck

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Everything posted by Paycheck

  1. Fantastic! Thanks guys much appreciated!
  2. Ooh in your replay the invulnerable units have a bubble shield visible! Okay that's definitely a different version. I'd really like to play the latest version in order to play fair, so I'll wait to hear back again once the map has been updated. That would be great if you could do that thanks! Ah, the light + dark & trickery combination. That's what I used before doing what I did in the replay I posted. Nicely done! I've verified that you managed to stick to no more than 7 towers (excluding conjures of course). Oh and Karawasa, congrats on making the best, and most versatile, tower defence map there is! Edit: Bah, I'm such an idiot, I should have read the version info on the main page here.
  3. This replay was made during the torrent tower bug. Basically, the level up component of damage would tack onto the standard attack, so a fully charged level 2 tidal tower would have over 10k attack added to its standard attack. At that time, the intended damage of a level 2 tidal tower was supposed to be 400 damage per shot, so you're looking at a 2683.75% increase in damage over what a tidal tower is supposed to do. Currently, level 2 tidal towers are supposed to have 450 damage per shot, but that's still 2396.67% more damage output than intended. I would suggest attempting the challenge on the current version. There are no major bugs at current, at least to my knowledge. That was on the current version, at least as far as the ASIA / Pacific servers are concerned, because I just started that game and played it as normal yesterday. Doing a search for "Element" in the arcade only brings up 3 results: "Element Tower Defence 2 v1.88", which is says is "obsolete play it without the 2", "Element Tower Defence v1.33" which I played, and "Element Tower Wars v1.0". If there is a newer version out there then can someone please update the ASIC / Pacific servers with it? Watching your demo now Venny Oh and by the way, in case you didn't know, the loophole is disabling the auto-cast of the torrent / tsunami tower.
  4. Yeah I got one for ya. I didn't just beat Very Hard with no slowing towers on normal game length, I was pretty much able to survive the fruit indefintely. I chose to end the game at 10000 points. There's a bit of a loophole with the tower I used most of near the end really. It's a bit OP I reckon. I'll explain what it is later. Element Tower Defense Infinite on Very Hard.SC2Replay
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