Hello! I really enjoy playing this map. Awesome.
I have been playing with haste towers with forge build and managed to get some descent fruit kills.
I would like to hear your thoughts
Description:
Difficulty: Very Easy to Very Hard
Towers used:
- Haste(EFW) Main DPS tower.
- Forge(EF) Damage buff tower.
- Earth(E) Supplement DPS.
Build: $$ EFW EFW EF P
which is,
Interest, Interest, Earth, Fire, Water, Earth, Fire, Water, Earth, Fire and Pure Essense.
*On VH Public, $ EFW $ EFW EF P (to get a haste tower quickly to stabilize the ship)
Strategy:
- Spend as little as possible to hold off each wave to accumulate minerals using interests.
- Use Earth Towers to complement DPS on Water creeps where Haste tower is weak against.
- Build 3 Pure Earth towers. With 4-6 fully upgraded haste towers and 3-4 forges, it should hold up to level 60.
- Upgrading takes time and must be planned ahead. Between level 50-59, fill the map with 1st tier towers to be upgraded later.
- When the networth reach 500k minerals or the wave hit level 60, upgrade all towers to the max level.
- Build 1 forge tower for every 4 haste towers.
Tower Placement:
- Please refer to Tower Placement Guide. Excellent Guide.
- Place haste towers at location "2" and "4". Mix them with forge and earth towers.
- Place towers at bottom edge of the cliff so they auto target mobs about to get away.
Why?:
- This placement allows haste towers to stay charged up for two passes once it engages.
- Clears waves late. As a VH player, you do not want to clear waves first. EVER. It usually results in map full of creeps.
- Still have the last stretch "E" to deal with leaks when shit hits the fan.
Micro that helps:
- Try to send elemental beasts such that haste towers are still at max charge when it arrives.
- Manually cast Forge buffs on towers. It only auto-casts on attacking towers.
- On fruit round, click on fruits about to get away, if the lag isn't killing the frame rate. lol
Results:
- 356kills / 1068 pts - Public game, Normal, Pre v0.74(before haste tower buff)
- 384kills / 1152 pts - Solo, Normal, Pre v0.74
- 389kills / 1167 pts - Solo, Normal, v0.74
- 311kills / 1555 pts - Solo, Very Hard, v0.74
- 283 kills / 1415 pts - Public game, Very Hard, v0.76(Forge CD Nerf). Room for improvement.
- 394 kills / 1176 pts - Public game, Normal, v0.76. Revised placement Element TD 311 kills VH Haste_Forge.SC2Replay Element TD VH Pub 283kill Haste Forge.SC2Replay Element TD 394kills Haste_Forge.SC2Replay