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Arc Project

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  1. Hello! I really enjoy playing this map. Awesome. I have been playing with haste towers with forge build and managed to get some descent fruit kills. I would like to hear your thoughts Description: Difficulty: Very Easy to Very Hard Towers used: - Haste(EFW) Main DPS tower. - Forge(EF) Damage buff tower. - Earth(E) Supplement DPS. Build: $$ EFW EFW EF P which is, Interest, Interest, Earth, Fire, Water, Earth, Fire, Water, Earth, Fire and Pure Essense. *On VH Public, $ EFW $ EFW EF P (to get a haste tower quickly to stabilize the ship) Strategy: - Spend as little as possible to hold off each wave to accumulate minerals using interests. - Use Earth Towers to complement DPS on Water creeps where Haste tower is weak against. - Build 3 Pure Earth towers. With 4-6 fully upgraded haste towers and 3-4 forges, it should hold up to level 60. - Upgrading takes time and must be planned ahead. Between level 50-59, fill the map with 1st tier towers to be upgraded later. - When the networth reach 500k minerals or the wave hit level 60, upgrade all towers to the max level. - Build 1 forge tower for every 4 haste towers. Tower Placement: - Please refer to Tower Placement Guide. Excellent Guide. - Place haste towers at location "2" and "4". Mix them with forge and earth towers. - Place towers at bottom edge of the cliff so they auto target mobs about to get away. Why?: - This placement allows haste towers to stay charged up for two passes once it engages. - Clears waves late. As a VH player, you do not want to clear waves first. EVER. It usually results in map full of creeps. - Still have the last stretch "E" to deal with leaks when shit hits the fan. Micro that helps: - Try to send elemental beasts such that haste towers are still at max charge when it arrives. - Manually cast Forge buffs on towers. It only auto-casts on attacking towers. - On fruit round, click on fruits about to get away, if the lag isn't killing the frame rate. lol Results: - 356kills / 1068 pts - Public game, Normal, Pre v0.74(before haste tower buff) - 384kills / 1152 pts - Solo, Normal, Pre v0.74 - 389kills / 1167 pts - Solo, Normal, v0.74 - 311kills / 1555 pts - Solo, Very Hard, v0.74 - 283 kills / 1415 pts - Public game, Very Hard, v0.76(Forge CD Nerf). Room for improvement. - 394 kills / 1176 pts - Public game, Normal, v0.76. Revised placement Element TD 311 kills VH Haste_Forge.SC2Replay Element TD VH Pub 283kill Haste Forge.SC2Replay Element TD 394kills Haste_Forge.SC2Replay
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