Sign in to follow this  
Followers 0
holepercent

Just a reason to hail Hail (tower)

4 posts in this topic

A build using hail, poison, pure water with trickery, muck and polar for support. This is not the best build, just one of the many ways you can approach this combination. 

 

 

 

Elements:

Light 1, water 1

Dark 1

 

The first 5 waves are played using elemental water and dark cannons until you have enough gold for a hail tower on wave 6.

 

Water 2

 

Earth waves are the major issue with this build and set up. Water towers (eventually upgraded to pure) are used to cover this elemental weakness.

 

Dark 2

 

Upgrade to poison 2, adding towers where necessary.

 

Light 2

 

Upgrade to trickery 2 and hail 2.

 

Water 3

 

Cover for earth waves.

 

Dark 3

 

Upgrade to poison 3.

 

Light 3

 

Upgrade to trickery 3.

 

Earth 1

Earth 2

 

The ending towers are upgrading to pure water together with the support towers, muck and polar.

 

 

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0