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BloodyOrange

[0.4] Creep turning bug

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Remember the bug when some units were facing the same direction all the time wherever they were going? It has been fixed in 0.1 or 0.2, but still, when the unit is undead as well (like dark immortal) it again faces the same direction all the time after reviving

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seems the turret is destroyed when the unit is killed

am still seeking a solution

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