holepercent Posted December 12, 2016 Water, Fire, Nature and Earth with tier 3 quake: Light, Water, Nature and Earth with tier 3 tidal: Light, Darkness, Fire and Earth with tier 3 flamethrower Go to top Share this post Link to post
holepercent Posted December 12, 2016 Darkness, Water, Fire and Nature with tier 3 flooding: Light, Darkness, Water, Nature with tier 3 hail: Go to top Share this post Link to post
holepercent Posted December 19, 2016 WFNE Duals: vapor,well,hydro,flame,blacksmith,moss Triples: impulse,haste,ephemeral,quake This is one of the few builds with no triple support tower available. However, you have access to two dual support towers (well and forge), only one which can be maxed at tier 3 due to having 11 picks only. LWNE Duals: ice,life,atom,well,hydro,moss Triples: tidal,polar,enchantment,ephemeral A combination with two support triples (polar and enchantment) available, together with a dual support (well). A choice has to be made whether to go for a tier 3 support triple or fully upgrading the well tower and a damage triple to tier 3. LDFE Duals: trickery,electricity,atom,magic,gunpowder,blacksmith Triples: runic,laser,gold,flamethrower One of the other builds with no support triple but two dual support towers available. Take advantage of the DEF cycle of damage towers here. With almost equal value of towers dealing earth, fire and darkness damage, the build has essentially no elemental weakness. Go to top Share this post Link to post
holepercent Posted December 19, 2016 DWFN Duals: poison,magic,disease,vapor,well,flame Triples: corrosion,flooding,jinx,impulse With this combination, you have 2 triple support towers (corrosion and jinx) and a dual support tower (well) available. LDWN Duals: trickery,ice,life,poison,disease,well Triples: hail,obliteration,tidal,flooding Another combination with no triple support but two support dual element towers (trickery and well) available. Go to top Share this post Link to post