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holepercent

Prepare for obliteration!

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A test build (played in ETD Test with tier 3 triples) featuring obliteration, disease, pure nature with enchantment, roots and trickery for support. 

 

 

Approximate build order:

 

Light 1, Darkness 1

Nature 1

 

First 5 waves are played with light and darkness cannons, until the obliteration tower for wave 6.

 

Nature 2

 

This is mostly a defensive cover for elemental weakness

 

Darkness 2

 

Upgrade to disease 2.

 

Light 2

 

Upgrade to Obliteration 2 and build a trickery 2.

 

Nature 3

 

Upgrade to nature 3.

 

Darkness 3

 

Upgrade to disease 3.

 

Light 3

 

Upgrade to obliteration 3 and trickery 3.

 

Earth 1

 

Upgrade to pure nature, build a incantation and roots tower.

 

Earth 2, convert essence for Earth 3.

 

Upgrade to incantation 3 and roots 3.

 

 

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