Thunderbolt Posted February 23, 2016 Could anyone please post the game score math formula, how it is calculated? with every factor and its extent. thank you.. Go to top Share this post Link to post
Thunderbolt Posted February 24, 2016 anyone? there is no explicit explanation whatsoever in the game which factors influence the score. Go to top Share this post Link to post
Noya Posted February 24, 2016 Formulas are public in [our repository](https://github.com/Karawasa/Element-TD/blob/master/game/dota_addons/element_td/scripts/vscripts/scoring.lua) Score of a wave is totalScore = waveClearScore * (1 + cleanBonus + speedBonus + difficultyBonus) * (1 + chaosBonus + endlessBonus)) Wave Clear score is waveNumber * 30 while the other clean/speed bonus are streak based. Final boss wave score is totalScore = waveClearScore * (1 + difficultyBonus) * (1 + endlessBonus) Where waveClearScore = 3000 * bossBonus (100 per kill * 0.10 every wave past the first) Go to top Share this post Link to post
Thunderbolt Posted February 24, 2016 thanks. so I take it its important to clear the waves fast in order to get a high score. however, due to the abstract nature of the formula I cannot really estimate how important it is to get ahead in boss rounds compared to finishing a round early (with or without leaking). for instance for insane + chaos + rush, is it possible to say roughly if its better to kill 1-3 boss rounds compared to finishing all rounds asap but then dying at once at boss level 1? the strategy for both is usually different. Go to top Share this post Link to post