0rb3r Posted January 1, 2008 I just had a random game norm. diff. with mass hydro lvl1. 3 things: 1) Why is the damage still earth when the graphics of the attck show clearly that it is water damage? 2) I think the slowing potential of this tower is far to high, would it be possible to make the creeps jump up and fall down faster? I got tons of cash thanks to the slowing capacity of the tower, even if i was not microing at all over wave 25. Too much imo. The tower should be nerfed a bit in that area. Even on lategame they were my main slowing tower still at lvl1 (didn't got earth 2) . 3) Didn't got the old hydro bug, will test further. Got a replay. Go to top Share this post Link to post