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Guest Unimatrix

Position Bugs, don't know if these are known...

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Guest Unimatrix

Possible sollution: Use more regions or pathing blockers...

I have screenshots but I didnt know where to host them so Ill try to explain as good as I can.

Above the summoning tower there are enough room for 2 towers (Confirmed)

The teleporting towers can teleport out of Player1's base and into Player2's. (I did this and teleported around Player2's base and got an invurnable, immobile phoenix /w about 34k hp i think..)

Teleport-towers can teleport to the little spot just by the left of the spawningregion.

Buying everything in the summoningtower causes units to spawn on the maze. (This is probably not a problem since you wont have that much lumber in the 'final')

Thats about it. Ill update this post if I find any other bugs....

Balancing = Beautiful as far as I know.

EDIT: This concerns Beta 4.0

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This is the wrong section, posts about secret non-public hidden don't-tell-anyone-anything-about-it beta versions belong into the game reports section. ;)

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