Karawasa Posted August 1, 2012 After months in the making...I present this massive update! Changelog: -Support for Arcade -Implemented Tower Wars mode (2.0) into the game -Implemented Builder Weapons mode into the game -Buffed the creep HP growth exponential (made the game harder) -Tweaked Casual Type countdown timers for a faster game -Added a hero icon for the builder and summoning center for easy access -Remade the hero ability/buff selection pane to be data driven (you will like it) -Camera now starts at the summoning center instead of your builder -Added placement range indicators to towers -Added alerts for vespene and essence gain to the UI -Improved the text for various voting menu options by adding more detail -Increased voting time for the first menu to 60 seconds -Removed bonus vote weight for host -Tweaked Networth calculation to remove discrepancy between random/non-random -Tweaked Napalm to 6 AoE from 4.5 and 50 damage from 70 -Buffed Flamethrower Tower (DEF) to 150 damage from 140 -Buffed Ephemeral Tower (ENW) to 500 damage from 480 -Tweaked Ephemeral Tower (ENW) to -15% every 3 seconds from -20% -Tweaked Mildew Tower (EN) to 40 damage from 35 and 10 range from 12 -Buffed Oblivion Tower (DLN) to 500 damage from 400 -Buffed Forge (EF), Trickery (DL), and Well (NW) Tower ranges to 12 from 10 -Buffed Quake Tower (EFN) base attack damage to 250 from 200 -Nerfed Cannon Tower (DE) to 11 damage from 12 -Buffed Celerity Tower (FNW) to 1 speed from 0.66 and 600 damage from 330 -Nerfed Periodic Tower to 8000 damage from 9000 -Tweaked Quark Tower (EL) to 3 AoE from 2.5 and damage to 50 from 60 -Tweaked Poison Tower (DW) to 0.31 speed from 0.66 and 14 damage from 30 -Nerfed Contamination (DW) to 0.9 gain from 1.2 and 4.5 cap from 6 -Made Orbit (EL) path clockwise instead of counter-clockwise -Swapped position of Focus Out and Focus In on Magnify (DF) Tower -Swapped position of Expand and Contract on Quark (EL) Tower -Buffed Impetus on Hero to 600 base damage from 300 -Buffed Grim on Hero to 300 base damage from 200 -Buffed Napalm (cast) on Hero to 8 AoE from 6 -Nerfed Pulverize on Hero to 4.5 AoE from 6 -Improved map loading time -Fixed incorrect starting timer values on Casual Type -Fixed a performance issue when using Fire Up (EF) and Quark Tower (EL) together -Fixed early wave ending with Team Mode on -Fixed voting menu delay if a player quits -Fixed the Hero being unselectable with drag select -Fixed Fungus Tower (EN) projectile errors -Fixed player name not displaying correctly upon death -Fixed some frequent memory leaks (i.e. performance improvement) -Fixed a rare interest bug upon rematch -Fixed a minor camera error regarding rematch -Fixed the double death message -Fixed the not enough terrazine error message (Hero) -Fixed the healing creeps healing player units -Fixed the hitbox detection for Quark Tower (EL) projectiles -Fixed incorrect starting timer values on Short/Extra Short Mode -Added website to loadscreen -Added WindStrike to credits Go to top Share this post Link to post
haupty Posted August 1, 2012 Those are some great changes! I'll be sure to do what I can to get the popularity up! Go to top Share this post Link to post
Karawasa Posted August 1, 2012 Those are some great changes! I'll be sure to do what I can to get the popularity up! Glad to hear it. Thank you! At least games are much easier to fill now . Go to top Share this post Link to post
LordArmageddon Posted August 2, 2012 Aehm... where can i download this version of the map? Go to top Share this post Link to post
Twilice Posted August 2, 2012 It downloads automatically when you choose to play it in Starcraft 2. Go to top Share this post Link to post