WindStrike Posted April 12, 2012 Muck/Mire tower ignores the difficulty damage reduction. Twas trying to do an all support tower run to see if it was possible, though with Mire doing twice the damage it was supposed to, it made it kind of easy. Go to top Share this post Link to post
WindStrike Posted April 21, 2012 Well, that explains why I thought it was ignoring damage reduction. The tower itself is actually doing double damage. I tested by going on normal, and this is what I think is happening. The tower itself is firing and hitting at 200 x 0.7 damage (140), but the creeps are taking 280, meaning that most likely, its effect is adding another 140 damage on top of its attack. Go to top Share this post Link to post