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Karawasa

Element TD 1.24e

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Changelog:

-Fixed Napalm (DEF) not doing damage

-Fixed Napalm (DEF) preventing Arbitrage (EFL) and Afterlife (LN) from working

-Buffed Napalm (DEF) to 60 damage

-Buffed Flamethrower (DEF) to 120 damage

-Various cosmetic improvements to Purple's area (Mazing)

-Fixed inability to summon elements as player 2 on team 4 (Mazing)

-Fixed inability of player 2 on team 4 to spawn elementals (Mazing)

-Fixed ability of basic element towers to block (Mazing)

-Changed ability costs to 20/25/30 (Hero)

-Tweaked Grim to 200 base damage and 20 mana cost/3 sec CD (Hero)

-Fixed issue with weapon having endgame damage after rematch (Hero)

-Fixed issue with Napalm not doing damage upon creep death (Hero)

-Buffed Napalm to double the number of layers added (Hero)

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I just hotfixed in a buff to Flamethrower, Napalm, and a tweak to hero ability costs. A couple of bugs with mazing too.

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