Karawasa Posted March 25, 2012 Changelog: -Fixed Napalm (DEF) not doing damage -Fixed Napalm (DEF) preventing Arbitrage (EFL) and Afterlife (LN) from working -Buffed Napalm (DEF) to 60 damage -Buffed Flamethrower (DEF) to 120 damage -Various cosmetic improvements to Purple's area (Mazing) -Fixed inability to summon elements as player 2 on team 4 (Mazing) -Fixed inability of player 2 on team 4 to spawn elementals (Mazing) -Fixed ability of basic element towers to block (Mazing) -Changed ability costs to 20/25/30 (Hero) -Tweaked Grim to 200 base damage and 20 mana cost/3 sec CD (Hero) -Fixed issue with weapon having endgame damage after rematch (Hero) -Fixed issue with Napalm not doing damage upon creep death (Hero) -Buffed Napalm to double the number of layers added (Hero) Go to top Share this post Link to post
Karawasa Posted March 25, 2012 I just hotfixed in a buff to Flamethrower, Napalm, and a tweak to hero ability costs. A couple of bugs with mazing too. Go to top Share this post Link to post