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Karawasa

Element TD 1.22d

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Changelog:

-Added Pathing Dummy at game start to indicate creep path (Mazing)

-Fixed clone blocking detection (Mazing)

-Fixed creeps moving through diagonal spots

-Improved waypoint marker for Green and Pink (Mazing)

-Fixed incorrect speed for Undead/Image rounds (Mazing)

-Fixed a couple of unbuildable spots in Blue's area (Mazing)

-Fixed Flamethrower Tower (DEF) explosion damage

-Tweaked Napalm (DEF) to 25 damage and 4.5 AoE from 33 damage and 3 AoE

-Buffed Perpetual Tower (LN) to 20 damage from 18

-Fixed Healing Creeps healing structures

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