Karawasa Posted March 5, 2012 Changelog: -Added Pathing Dummy at game start to indicate creep path (Mazing) -Fixed clone blocking detection (Mazing) -Fixed creeps moving through diagonal spots -Improved waypoint marker for Green and Pink (Mazing) -Fixed incorrect speed for Undead/Image rounds (Mazing) -Fixed a couple of unbuildable spots in Blue's area (Mazing) -Fixed Flamethrower Tower (DEF) explosion damage -Tweaked Napalm (DEF) to 25 damage and 4.5 AoE from 33 damage and 3 AoE -Buffed Perpetual Tower (LN) to 20 damage from 18 -Fixed Healing Creeps healing structures Go to top Share this post Link to post