WindStrike Posted February 29, 2012 Could you increase the amount of spacing required for the wall detection such that there's a tower's worth of space? Right, creeps are able to move through small spaces, and I'm encountering all sorts of buggy issues, tower displacement when upgrading, and.. stuff. Creeps are able to get through less than half a space currently - put two towers diagonally next to each other with corners touching and creeps can still get through it. EDIT: This needs to be added. Period. I should not be able to fill the entire map with towers in single-player due to that much stalling. Go to top Share this post Link to post