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Omnigamer

Version .85 Bugs

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Figured I'd set up several of the bugs I've noticed in v.85 in one place. Feel free to add anything else you notice.

New Bugs:

-Torrent towers (LNW) are terribly broken. The extra damage meant for their AOE is instead added as a buff, so leaving them at level 10 gives them single target attacks of 2000+ damage. More about it in this thread.

-Competitive is bugged in that it can occasionally start as a mixed-difficulty competitive mode (!). This may be from disconnects or from every player choosing a different difficulty at the start. You'll know if it happens because the initial listing of the vote results will list the mode as "Competitive" but difficulty will be completely blank.

-The AOE radius on the Ion (LFW) storm is no longer visible. Have not yet confirmed for the Plasma (LFW lvl2) storm.

Prior Bugs:

-Flamethrower (DEF) get the kill credit for every kill that has the napalm debuff. This is a major detriment when paired with the bonus towers, like Perpetual (LN) and Money (EFL). More on this here.

-Fruit moving backwards from exit sometimes. I'm not sure what triggers this or if this was supposedly fixed in earlier versions, but this was my first time witnessing it.

I haven't been able to personally investigate a lot of the prior bugs, so if anybody notices some of them let me know and I'll edit them in with a link to the thread.

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