WindStrike Posted August 25, 2011 Currently, Poison and Infrared towers are 10 range, and there's only a handful of optimal spots that allow them to make full use of their abilities (constantly shooting the same target), and to fully support all of those areas for just a few spots just seems too much. If they were buffed to 12 range, they'd be more consistent and there'd be enough optimal spots for them. Especially Poison tower, it feels underpowered; I've never managed to make anything out of a poison tower in-game. Go to top Share this post Link to post
Megadramon Posted August 25, 2011 Poison is 16 range o.o Also I think Poison is fine. Are you sure you're talking about DW Poison Tower? Go to top Share this post Link to post
WindStrike Posted August 26, 2011 Oh really? I'm just gonna blame an outdated source on that one. Anyhow, still think Infrared needs the range buff due to its limitations. Go to top Share this post Link to post