Karawasa Posted July 8, 2011 Changelog: -Implemented Competitive Type -Implemented Extreme Type -Implemented Standard Type -Implemented Race Type -Fixed dialogs "not disappearing" under player vote (if you timeout) -Added graphical effect upon killing of elemental boss -Added "elemental summoning center" to control group 2 -Added hotkey to Douse (LNW) level 2 -Designated a chat channel on the loadscreen -Removed "below average" function from countdown timer -Tightened countdown timer multipliers to 1/1/2/3/3 from 1/2/3/4/5 (VH-VE) -Fixed typo in "creep mode" dialog -Fixed typos in "length mode" dialog -Summoning Center now additionally pinged at game start -Pulverize (EFN) now has a 50% chance of firing up from 33% -Stacking of Maledict (DFN) eliminated -Stacking of Frostbite (ELW) eliminated -Nerfed Polar Tower (ELW) damage to 100 down from 300 -Buffed Disease Tower (DN) range to 10 up from 8 -Buffed Poison Tower (DW) damage to 12 up from 10 -Fixed missing ability icon (cosmetic only) for Microwave (FN2) and Nuclear (FN3) Towers -Fixed pathing errors (could stack) for various towers -Fixed all problems with Torrent/Tsunami (LNW) Towers -Dialog timers extended to 8/12 (host/player) from 6/9 -Added a "game selection" text after voting to summarize results -Stacking of Gaia's Wrath (DEN) eliminated -Stacking of Particle Field (FLW) eliminated -Fixed "forever vote dialog" if player leaves during player vote Go to top Share this post Link to post
Karawasa Posted July 9, 2011 Holy crap polar nerf. WHY? Because it's a support tower and shouldn't be doing as much or even more damage than Oblivion. Also, why should it do 3x as much damage as Muck? Go to top Share this post Link to post
dg86 Posted July 9, 2011 IIRC that's because it had a slow rate of fire. Go to top Share this post Link to post
Karawasa Posted July 9, 2011 IIRC that's because it had a slow rate of fire. Same as Muck's. Go to top Share this post Link to post