Karawasa Posted June 30, 2011 Changelog: -Fixed Disease Tower (DN) weapon damage display (dummy) -Fixed Celerity Tower (FNW) weapon damage display (dummy) -Fixed "backswing" time for a lot of towers (animation delay when attacking) -Fixed erroneous "cancel" button on Infrared Tower (FN) -Player lives set to 0 upon quitting (fixes -ma) -Fixed erroneous tooltip for Maledict (DFN) -Fixed erroneous tooltip for Laser/Phasor Tower (DEL) -Douse (LNW) buffed by 11% -Buffed Laser Tower (DEL) to 60 damage up from 55 -Fixed Mob (DEL) tooltip (fighters attack twice, double damage) -Hail Tower (DLW) changed to Light damage (tooltip was intended type) -Flooding Tower (DNW) buffed to 280 damage up from 220 -Buffed Ephemeral Tower (ENW) to 720 damage up from 560 -Buffed Haste Tower (EFW) to 220 damage up from 200 -Removed "kills" from end game scoreboard, made the title of scoreboard reflect most "kills" -Jet Tower (EW) now switches between normal and ground attack more quickly Go to top Share this post Link to post
dg86 Posted June 30, 2011 Changelog: -Hail Tower (DLW) changed to Light damage (tooltip was intended type) Back to DELN it is. Go to top Share this post Link to post