Karawasa Posted June 23, 2011 This one is public guys! Changelog is below for those who have been keeping up to date. Changelog: -Trophies no longer turn when fidgeting -Fixed Nova, Vapor, Corrosion tower target filters (no longer affects dead units etc.) -Added 1 damage to impulse/disease tower weapons (to see differences vs armor) -Removed caster effect from impulse/vapor tower (lag reduction) -Made Quaker ability graphics more brown (since Earth damage) -Life ability no longer works on Undead creep before revive -Increased speed of Money tower projectile, fixed Money tower range indicator (level 1 only) -Raised height of darkness 1,2 and water 3 (fix selection circle issue) -Fixed Quark tower range indicator, damage type, HP, shields (remove), model, icon, name, attribute -Replaced TerraTron (32) with Apache (lag reduction) -Fruits of Death model now disappears properly -Fixed intro camera not showing all areas (at dialog menu) -Fixed most element bosses not having sounds -Implemented Queries (Dual and Triple) -Buffed large AoE from 2/4 to 2.25/4.5 -Fixed mismatch between bounty given and bounty floating text -Quark level 2 and 3 bug fixed -Quark beam length extended (to match actual range) -Magnify tower now has variable range indicator -Fixed "Boss - Fire" problem for Fire elementals -Renamed a few buffs (mainly Trickery tower ones), a few abilities (mainly Quark tower ones) -Fixed up credit area, added holepercent and Twilice to credit area -Changed Particle Field cast duration to infinite (no cooldown, so what's the point of 60 seconds)...can still stop tower to recast -Fixed Vapor tower primary explosion error, changed primary/secondary effects -Vapor tower nerfed to 1.5 attack speed from 1 -Gaia's Wrath "shockwave" length doubled -Added default damage/range to Magnify tooltip -Vapor tower nerfed to 6/3 damage from 10/5 -Fixed range indicator for Fountain, Factory, and Deceit tower Go to top Share this post Link to post