Guest Sancdar Posted April 12, 2009 I just played a game with holepercent and noticed that the creep pathing in area 6 is off. I assume that this is present in other paths as well. Creeps turning the upwards bend at 5 went up earlier than normal, so certain ranged towers/placements weren't working properly. AI colors still look like minimap colors. I don't want to have to choose my player slot based on which one plays properly and visibly... LastReplay.w3g Go to top Share this post Link to post