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jolin012

Looking into the Slows

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Looking into The slows of the game. How they affect different towers.

There are different types of towers in terms of how they react with Slowing. There is longrange, shortrange, kindletype towers, regular shortrange.

Also they could be divided into splash and singletarget.

within the Slowing towers, there are 2 groups, the nonmicro, which consists of nova tower, and there is micro, which is muck, roots, windstorm.

The slow works different on different areas.

Slowing towers have the power to: extend creep spacing (seconds between each creep), reduce creep spacing, extend the area between 2 passes, extend the amount of attacks in range of a tower (how many attacks it has on a boss, or how many on the first creep of a wave).

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first test: non boosted/Super Nova(from now and on called SN) boosted STSR tower on 2pass area 6.

I tested arrow tower, nature tower and electricity tower, placed in the middle of area 6. how many attacks did it get w/ and w/o SNs slowing the creeps in range of the towers attack?

Note that the towers have different attackspeeds, therefore, the % differance between w/ and w/o SN is all that is important.

Arrow(600 Range) w/o SN: 16, 17, 16, 16, 16. Average: 16.2

Arrow(600 Range) w/ SN: 18, 18, 18, 18, 18 Average: 18

Boost by SN: 11.11%

Nature(900 Range) w/o SN: 28, 28, 28, 28, 28. Average: 28

Nature(900 Range) w/ SN: 35, 34, 33, 35, 33. Average: 34

Boost by SN: 21.43%

Electricity(1100 Range) w/o SN: 22, 21, 22, 22, 21. Average: 21.4

Electricity(1100 Range) w/ SN: 26, 29, 29, 28, 28. Average: 28

Boost by SN: 30.84%

Conclution: The longer the range is, the more boosted is a stsr(singletarget shortrange) area 6 tower. Matter of fact is, that, except for the clumping that is part of the boost, the boost is, the time that the last creep of the wave is in range of the tower, that is the only thing being boosted for area 6 stsr tower with nonmicro slowingtower. But it is easier to check the attatcks on the first creep in wave because it automaticly does that, however, not entierly true number because clumbing is random and can be different between creep one and creep 30. it is infact not much more complicated than that. (Note that 30.84% is not full boost. Kindle tower should have 43%boost + corner-clumping-problem-boost total, around 45-50% boost.)

um, and for the one who wants, here is the increibly boring replay of how i tested, but all importance is in the post allready, so please don't take the time to watch it unless you feel like ye have a reason for it^^

Supernova stsr area 6.w3g

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