Kaini Posted September 15, 2008 I am going to post in this thread some replays and write my impressions. First: Gamemode: Very Hard, Same Random, Short Mode, Chaos Mode Players: nullnullnixx (alias ipsi), Kaini (me) Conclusion: I died in 44 (Composite) Summary: I don't know the exact elements anymore. After start I've got EN$ = Moshroom. They are maybe a bit weak but they work at the bottom of 5. The next element was Fire (Blacksmith, Quaker). I switched to Moshroom for nature rounds. The new Quakers work very well. Some rounds later I was able to build Zealot and Well. I didn't really test Zealot but they seem to be ok. Again later: I was able to build Blacksmith2 - now my defensive really worked. Except for Undead and sometimes i leaked a Mechanical. Later... I got a Earth three at 40 - it was really hard to kill. Maybe they should be a bit easier to kill. eletd_b14b_vhsrsmcm_080915_44.w3g Go to top Share this post Link to post
Kaini Posted September 23, 2008 Some more from yesterday. 2nd and 3rd Gamemode: Very Hard, Same Random, Short Mode Players: jolin012, Cisz, Good and me Conclusion: I died early... Summary: Lol, I can't remember 4th Gamemode: Very Hard Extreme, Same Random, Extra Short Mode Players: jolin012, Good, Cisz and me Conclusion: That was funny!! I died in 38 Summary: Really strange rand00ms $$ and Trickery + Oblivion... It was not very difficult to choose a strategie. (Cisz wrote: Mass nature relocate FTW!) But all the other picked mass Oblivion. Good and I sucked . But jolin proofed, that Oblivion + micro is very powerfull eletd_b14b_vhsrsm_080922_~32.w3g eletd_b14b_vhsrsm_080922_~25.w3g eletd_b14b_vhxsrxsmcm_080922_38.w3g Go to top Share this post Link to post