Awesome, I was hoping it might be useful for balancing or something like that. The error model in this case was a replay bug, it's happened to me maybe once or twice in an actual game which also made it unselectable so I couldn't spawn any elements. One other quick point I'd like to make whilst you're here is that (unless you've already done it and I haven't noticed) it's not clear that highscores in private lobbies won't be scored, I got a high 900k score the other day and was confused when it wasn't on the leaderboards. Otherwise though I love this gamemode too addictive, and looking forward to any upcoming changes