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  1. I like the idea of all new elements. That way it has a unique starcraft twist and will not be as similar as wc3. I mean the elements in wc3 are cool, but I think with starcraft II capabilities, you can make a new aspect to the game and new fun for wc3 users coming to scII with new elements and all new towers and ideas. But that is just me =D
  2. I was also thinking of a tower to combat nature if there is a nature element. I was thinking some type of bug or bugs that really screw nature over. Like termites, larva(good with zergs), and bugs like that. I am looking at models now, but do we plan on keeping the original elements or new elements?
  3. I like this idea. Reminds me of flesh golem kind of.
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