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Guest Sancdar

[Beta 4] Voodoo Tower

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Guest Sancdar

I'm fairly sure that if a Voodoo Tower uses its ability on a creep that's already been cursed, it resets the cast completely - this is horrible, because if you aren't microing the tower 100% of the time it's completely ineffective. Instead, how about making it so the spell sets the curse duration to 10 seconds and only sets/resets the "damage done" and "time before applying curse damage" if the ability is not already active.

Also, I got the feeling that "damage done" was being reset after the first application of the curse, but I'd have to specifically test this to be sure.

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Guest emjlr3

even if recast, the duration should only be reset, not the damage done since the creep got the buff

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Guest Tigershark]T-T[

The upgraded Voodoo Tower doesn't work at all.

No autocast of the curse & no attack.

Also, the tooltip doesn't say how long the curse will last(the upgraded says 10 secs then).

did anyone notice? ;)

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I think I posted it somewhere, got ignored and it were gone out of our minds :P

Or maybe i forgot to post it.

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