Guest Sancdar Posted September 25, 2007 I'm fairly sure that if a Voodoo Tower uses its ability on a creep that's already been cursed, it resets the cast completely - this is horrible, because if you aren't microing the tower 100% of the time it's completely ineffective. Instead, how about making it so the spell sets the curse duration to 10 seconds and only sets/resets the "damage done" and "time before applying curse damage" if the ability is not already active. Also, I got the feeling that "damage done" was being reset after the first application of the curse, but I'd have to specifically test this to be sure. Go to top Share this post Link to post
Guest emjlr3 Posted September 25, 2007 even if recast, the duration should only be reset, not the damage done since the creep got the buff Go to top Share this post Link to post
Guest Tigershark]T-T[ Posted September 30, 2007 The upgraded Voodoo Tower doesn't work at all. No autocast of the curse & no attack. Also, the tooltip doesn't say how long the curse will last(the upgraded says 10 secs then). did anyone notice? Go to top Share this post Link to post
Twilice Posted September 30, 2007 I think I posted it somewhere, got ignored and it were gone out of our minds Or maybe i forgot to post it. Go to top Share this post Link to post