Guest AlienFromBeyond Posted July 31, 2007 I was thinking, why not have a tower that adversely affects your other towers with some aura, but in exchange the tower becomes better in some in proportion to how many towers form up its "power grid" as it were. Like, do less damage, and in exchange the tower gets a better chance to bash. You could even get complicated and have it work not off of how many towers are affected, but by how much. This would help avoid someone from clustering lots of cheap arrow towers around one tower to power it up, but then again they would be giving up valuable real estate to pull it off. Just some random idea I thought of at 2 in the morning. Thoughts? EDIT: For instance, since Karawasa is looking for a new armor reducing tower, have the amount of armor it reduces increase by how many towers' power it decreases (however it's chosen to do that). Go to top Share this post Link to post
Guest 1mpulse Posted August 8, 2007 eh towers that negatively effect other towers wont appeal to some players.. Go to top Share this post Link to post
Guest Sancdar Posted August 9, 2007 Luckily, they have other options. Go to top Share this post Link to post