Guest Ignatich Posted June 19, 2007 Well I don't know why nobody mentioned this yet, but is it possible to improve existing gameplay by adding custom AI to towers? Here's my idea: 1. Add targetting mode selection to towers: a) Attack mob with more HP than others Attack mob with less HP than others c) Iterate reachable mobs (ideally every mob gets one hit) 2. Add locking mode selection to towers: a) Lock to target - do not switch to other mobs Do not lock to target - switch to other mobs if possible This feature will add whole new depth to the game. For example Life leach will be a lot more effective in low hp/lock mode and gemstone will become be very powerful with iterate mode/no lock mode. What do you think? Is it even possible with war3 engine? Go to top Share this post Link to post
Guest Tigershark]T-T[ Posted June 19, 2007 While I think it might be possible to do, I still think it's NOT something that will make it into the new ElementTD. The reason being, that skills like the ones You suggested require less micro from the player - and after all, isn't perfect micro what seperates the men from the boys? (although I agree, sometimes I would like to have a fire-and-forget mode Go to top Share this post Link to post
Guest Ubernuber Posted June 19, 2007 Is it even possible with war3 engine? While there are few things that are impossible, there are many things that are not easily done. Go to top Share this post Link to post
Guest Sancdar Posted June 19, 2007 It's possible. A little inconvenient, but I've seen similar things done. Go to top Share this post Link to post