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Sykomyke

Competitive Mode not functioning correctly.

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I don't know if this is what it should be doing, but I remember that on Casual mode, everyone can choose their own difficulty. I frequently choose hard/very hard and lately since the map change has made competitive the default (I like it!) I noticed that I always end up getting "normal" difficulty even though I chose hard/very hard.

Is this a bug or intentional for everyone to share the difficulty on competitive?

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Hmm, I kind of figured as much. The main issue here is that I prefer the challenge that hard/very hard creates. While I don't mind normal, my only "beef" with normal is that it is more favorable to mono builds.

I still see a great deal of Poison/Trickery builds succeeding which is frustrating to have people do nothing but spam one tower on normal and win.

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Indeed mono builds only succeed because of the normal difficulty. For the challenge, there is always -random (but it is challenging to say the least to win in fruit).

There's always the forum challenges and the Forum Draft Series to go for...

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