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Nyctrinor

Protoss Units Controllable bug

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SC Alpha v0.19

I found that Wave 13 are controllable by players well atleast player 1. I can order them to walk backwards or just stop and can view their patrol paths. As other people have noted in the below posts, some waves stop going through the portals this occurred for me on wave 23 but none others so far. Back to testing gl all =)

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After testing my last game it seems that a lot of the Protoss waves are controllable. Also after a few waves not sure to be exact it would not allow me to build the Peroidic Tower of the Elements it just disappeared off my SCV. And Celerity tower seems over powered atm.

Protoss Broken_ Celerity OP.SC2Replay

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