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Twilice

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Posts posted by Twilice


  1. I saw cisz new builder and got very yealous.

    Can't all Shamans or the Beta testers that helped much get a builder togheter? It would only be 1 more builder.

    (Could be Goblin Tinker or Robo Goblin)


  2. Should I kick all that haven't been logged on for over 2 months?

    (If they wan't to be in if they start play again they will have to come to the clan, but they had problary no interest and youst wanted a clan so?)


  3. I played with jolin012, Kingzor and Dingolicius.

    And the game lagged after the first wave and the creeps had a mayor spawn delay per each creep.

    They blamed it all on my internet, but this has happened before even tought I'm not the host.

    But I got a little prof that It wasn't me that lagged, as soon as they lost or leaved it returned to normal (Kingzor were still there)

    I had to quit so I saved the game, but I haven't played it finnished yet so heres the first part.

    http://rapidshare.com/files/54077486/Re ... 1.w3g.html

    (Will play the saved game soon)

    Edit I could not save a replay in a saved and loaded game :cry: Blizzard bug.


  4. I havent got laggs yet.

    But I found A Critical missing ability!!!

    The uppgrade of Hydro Tower Doesnt have the skill!!

    I wanted to try geyser if it had the ability but i died level 44 so i couldn't test.

    (I forgot to save the replay !!! :cry: )

    (Edit) The ability also has a tence to permanent stun a creep. It youst stands still.


  5. (Only for Beta Testers)

    (You can sign upp if you to wan't to be a beta tester)

    Do you wan't to play the Beta with others over internet?

    Well then youst contact any of the shamans or the clan chieftan, all of us are Beta testers.

    Whisp us on battlenet or

    write a message here.


  6. I'm am making a sort of Element TD and you can either play Solo or Team. It will be called Flooded TD.

    I don't se it as a competive map to element td, youst a fan made (whats it called?) version of a great TD.(Sort of)


  7. The surviving teal person is me :P

    Here are some replays and feedback:

    My first replay:

    (Actually the second but I forgot to save the other)

    (Same as picture but replay)

    http://rapidshare.com/files/53898680/Fi ... 2.w3g.html

    (Same as picture but replay. Me, Jolin012 and Kingzor)

    http://rapidshare.com/files/53898925/pa ... g.w3g.html

    (Sorry mixed the replays. Fixed now)

    Results so far: (most important and common)

    Voodo Tower: Maledict doesn't autocast.

    Undead creeps are not reviving correct, and sometimes stand still or move backwards. (To hard only slight easyer and they are perfect to make a hard wave. We still don't know the towers yet and that makes the game even more harder)

    Conjuring Tower: To complikated.

    Spout Tower: Absolutly perfect(exept earth damage) when it will be done. (Bit more speed or higher chance of erupt)

    Well And Blacksmith Tower: Should have autocast on at the start.

    Hail Tower: I still don't understand exatcly how this works. Only seems to shoot round the tower in a circle!?!?

    Tidal Tower: I still don't know how this ability works, doesn't seem to work.

    Kindle Tower: To weak and animation bugged. (Only starts to deal damage when it is beside the tower.)

    Poison Tower: I miss sun towers allready.

    Death Tower: Should be reworked, lots of players don't understand what it is doing and only the first and second attack counts.

    Drowning Tower: God, no balance change here I think. But it were much more fun with the splash.

    The *Impetus* Tower: Perfect, Exelent but it has a MAYOR bug.

    When attacking a revived undead unit the ability stops working and it only deals 1 damage. (Many players its youst a random creep and it stops working, but it is revived undead units.)

    Pithpath Flesh Golem Tower(or something): The uppgrade is faar to big in higher levels and it looks uggly :P But nicely done with the ability.

    Personally I think interest is youst fine. Before you often sold towers when about 1 or 2 but you often had delays and the tower were sold to late. So you had to time it pretty god, But this is better.

    Zeliot Tower (The troll that gains speed with every hit): Gets crazy speed and then, it youst reset the cooldown when all the creeps is killed.

    I soloed 1 of this towers to a high level.

    (Only undead water can come thrue this one)

    Fire Tower: This is a rather strange tower, no known bugs yet?

    seems to be little to weak, or is it and extreme support tower to be used in the faar end in mass?


  8. If they shoot at 3 targets 1 damage will be pretty much later on.

    Instead of rounding 65/3=21.66... to 22 I round it to 21.

    21+1 - 24+1 *3 = 62+3 - 72+3 = 65 - 75

    I take out the avarage damage instead.

    65-72=avarage 68.5

    For Pures:

    (68.5 *5*5*5*10=85625)

    66-75=avarage 70.5

    For Pures:

    (70.5 *5*5*5*10=88125)

    Pure Towers.

    Before:

    Avarage = 85625

    After:

    Avarage = 88125

    (without taking in cooldown)


  9. No complexe all would be Like the rainbow tower in dual.

    No skills but have compositive damage.

    (Another idea is using the pheinix fire and have it to a random shoot tower. Taking 200 light damage at a pretty fast attack.

    And with the random attack with extremly speedy but semi low damage.)

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