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Karawasa

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Posts posted by Karawasa


  1. The default targeting behavior is closest creep. Tower will then lock onto that creep until it dies or goes out of range. Certain towers override this behavior such as Impulse, Gold etc.. But there is no override behavior for AOE towers.

    As far as the suggestion, Shield is intentionally annoying for AOE. Single target, and especially long range single target, are your counters to shield.


  2. I take it you played the StarCraft 2 version? We did have "Race" and "Casual" modes that did the things you mentioned. But we found that it did not encourage competitive gameplay. So we axed them.


  3. 34 minutes ago, Heldacarite said:

    :'( cos I just upgraded to a 32 bit Win 7 last month. I'll still play and try to get to wave 25 lol

    Windows 10 upgrade is free. Maybe you can get 64 bit that way?


  4. 3 minutes ago, Heldacarite said:

    So all I need is a ram upgrade? Will a 8 gig ram work on 32 bit?

    Unfortunately, it won't. You need 64 bit for that. But let's see if Noya can find a way around this.


  5. Glad you enjoy it :).

    Scoreboard is a bug caused by a player disconnecting. We will be fixing that soon. We reduced the default map to 3 players and max map to 6 players because of lag. Once Valve provides dedicated servers then this should be a non-issue. You are correct about basic towers in AP.


  6. On 2/13/2016 at 8:43 PM, DBX_5 said:

    Just curious what your plans are moving forward from EleTD in regards to changes or even starting a new project altogether?

    I do not have any plans for a new Dota 2 project. I do, however, plan on resuming development of the mobile version (slated for this summer).

    On 2/16/2016 at 0:07 PM, jnnnnn said:

    oh guys im so damn courious about my all time favorite TD game, still playing ele td 2.5 on every damn lan party :) thumps up!! cant wait to play it finaly

    Wait why 2.5? That version is so old. At least play 4.3b! I guess it doesn't matter now, today is the day.

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