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WindStrike

Switching to just 4 player maps

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So currently, I've noticed consistently, the game runs smooth in 3-player games, but 6-player, no matter what, is a lag fest until at least two people drop off. I'd like to suggest just going with one version of the map being a 4-player game. This would also go in-line with consistency for, ahem, later modes that are based around 4 players, and we won't want to clutter the initial map choice.

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I agree. I don't think there's much to be gained in 6player multiplayer maps in comparison to 4 players. Unless someone has 5 friends willing to play a laggy EleTD lobby I guess.

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