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Rai

.65 early balance ^^

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cannon tower changed to 1 dmg and 1.5 cooldown, making it legally own the first 5 vh-waves on 12 oclock ...

the bug is fixed but why make it stronger ? very hard feels much too easy early on

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There isn't a whole lot of room left. Can't go fractional damage as we already figured out. Lowest attack speed already given (there are only 4 we ever use). Only thing left would be to reduce it to 8 range from 10. Thoughts?

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hum, difficulty-wise this would be ok i think, but position wise there would be a couple of problems ...

needs testing ^^

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