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Unity

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  1. Unity

    Target priority

    Hello! First of all thanks for making this real! I'm still playing warcraft III becasue of this map I would like to suggest to add "attack priority". Its not in original warcraft 3 element td but i saw it on mobile element td and its really really good option. Its like to set a tower to attack -Nearest target -Last target -First target -Highest hp (maybe) -Lowest hp (maybe) -Element boss (maybe) Last 3 are not that important. But first are very good and it will really help for gameplay since i wont have to do manual attack for those 3 mobs that passed. And if i set that crystal maiden tower (freezing i belive) to attack last target, she will always hit that line and damage most of the mobs. I'm not into programming so i dont know even if this is possible to do on dota 2. But if you add this, then you are awesome! Thanks!
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