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Karawasa

Element TD 4.1

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Changelog:

-Fixed the multiple builder bug

-Fixed Ronald crash bug

-Fixed healing heals upon leak

-Major improvements to creep pathing (they stay on path and don't cut corners anymore)

-Improvements in performance for Radius, Poison, Roots, Electricity, Gunpowder, Ice, Hydro, and Flesh Golem

-Ronald tweaked (see below)

-Terrain for area 4 (Purple) and 5 (Yellow) remade

-Builder now has a custom skin and voice (not so boring anymore!)

-Ronald's custom skin was improved, notice the hair, belt, and shoes

-Elemental trophy terrain visibility fixes

-Fixed misplaced pure essence trophy

-Fixed SW (Super Weapons) Life Boost/Waygate hotkey conflict

-Fixed extra investment tooltip error

-Renamed some of the dialog boxes to make the mode less ambiguous

-Buildable areas behind portals removed, accessibility to random/extreme forbidden

-Contributor builder added for MagicalHacker, cohadar, and Isin (Void)

-Added race mode message to announce first clear

**Ronald**

-Each upgrade now boosts both movespeed by 15 and hp by 15%, as opposed to just hp by 15%

-There are now only 15 levels of upgrade as opposed to 20

-New upgrade rates are: 10/20/30/50/75/100/150/200/300/400/500/750/1000/1250/1500

-Performance optimized, a lot

Element TD 4.1.w3x

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Guest Archangel

Nice, I'll check it right away and put a news and link to this source on ddayworld :)

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YEAH :lol:

Really happy to see the true brend new ETD 4.1.

I hope all the bugs are modified and of course I will spread this joyful news to my friends :P

P.S.

Thx for improving Radius, Roots, Electricity, Ice, Gunpowder... all those towers XD

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Guest Archangel

Funny Ronald, he doesn't have a belt in real life :DD

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I'll hop over to inWarcraft.de and bump the eletd 4.0 thread. No, rename and bump it. :)

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Guest hundan

Hi all,

I tested the Hydrocloric and the description is remains as the old 1 showing decrease 8 armour. When hitting crypts, it also decreases 8 armour only. BUt the description on Corrosion that shows the "Upgrade to Hydrocloric Tower" is showing the stats as per changelog.

Didn't test other towers.

Rdgs

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Guest knowell

Still no fix regarding the imba-ness of $$FDE build?

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$$DFE remains a single-player build.. the opening towers have to be built at III or VI or even IX.. the build doesn't hold well at the regular IV V..

it's not competitive enough to play against a well-played LWFN, or any other rushing build in multiplayer..

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