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| Posted on: Sep 29 2009, 04:42 AM | |
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Basic Tower Group: Registered Posts: 4 Joined: 27-September 09 Member No.: 2,915 |
QUOTE Bites enemies with bitter coldness, taking away 7%/30% of current HP. Damage done during this time is amplified by 3.5%/15%. Lasts 15 seconds. Perhaps the wording is ambiguous. Here is a better version. QUOTE Temporarily bites enemies with bitter coldness, taking away 7%/30% of current HP. Damage done during this effect is amplified by 3.5%/15%. Lasts 15 seconds. After 15 seconds, 15% damage "Amplify damage" can not be bigger than 30% of "curren" HP heal. It is a bit disappointing. Maybe to change the "Amplify damage" into a dynamic? |
| Forum: Archives · Post Preview: #17345 · Replies: 5 · Views: 1,331 |
| Posted on: Sep 28 2009, 08:41 AM | |
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Basic Tower Group: Registered Posts: 4 Joined: 27-September 09 Member No.: 2,915 |
For example, a target has 10000 HP. It takes frostbite. (7000 HP remain) 15 seconds later. (Assuming that it has not been any attack) It's HP back to 10000. |
| Forum: Archives · Post Preview: #17330 · Replies: 5 · Views: 1,331 |
| Posted on: Sep 27 2009, 05:43 PM | |
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Basic Tower Group: Registered Posts: 4 Joined: 27-September 09 Member No.: 2,915 |
Polar/Ice Age Bites enemies with bitter coldness, taking away 7%/30% of current HP. Damage done during this time is amplified by 3.5%/15%. Lasts 15 seconds. When Debuff is gone, that 7%/30% of current HP will back. (Frostbite heals the target!) This bug also appeared in 4.1. function GRV takes nothing returns nothing local unit u=GetSpellTargetUnit() local unit u2=GetTriggerUnit() local effect B0V=AddSpecialEffectTarget("Abilities\\Spells\\Undead\\FreezingBreath\\FreezingBreathTargetArt.mdl",u,"origin") local real D8=.0 local real hp=.0 local real L6=.0 call GroupAddUnit(CL,u) set hp=GetWidgetLife(u) call SetWidgetLife(u,hp-(hp/ GEV(GetUnitAbilityLevel(u2,'A01M')))) set L6=GetWidgetLife(u) call N5((15.)) set D8=L6-GetWidgetLife(u) call SetWidgetLife(u,hp-(D8*GXV(GetUnitAbilityLevel(u2,'A01M')))) //The "hp" should be replaced by "L6"? call DestroyEffect(B0V) call GroupRemoveUnit(CL,u) set u=null set B0V=null endfunction |
| Forum: Archives · Post Preview: #17325 · Replies: 5 · Views: 1,331 |
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