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Karawasa

Element TD 1.26

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Prepare for a wall of buffs!

Changelog:

-Fixed errors with level 61

-Buffed Earth Tower to 18 damage from 15

-Buffed Water Tower to 9 damage from 7

-Tweaked Ice Tower (LW) to 10 range from 12 (really a buff)

-Buffed Spore (EN) to 35 damage from 30

-Buffed Perpetual Tower (LN) to 22 damage from 20

-Buffed Laser Tower (DEL) to 7 interceptors from 6

-Buffed Obliteration Tower (DLN) to 400 damage from 360

-Buffed Obliteration Tower (DLN) auto-reload to 2 second cast from 3, nerfed manual reload to 16 second CD from 12

-Buffed Orbit (DFL) to 200 damage from 180

-Fixed Radius Tower (DFL) orbit path being off center

-Buffed Gaia's Wrath (DEN) to 40 damage per second from 30

-Buffed Muck Tower (DEW) to 200 damage from 150

-Buffed Jinx Tower (DFN) to 600 damage from 440

-Buffed Erosion Tower (DFW) to 40 damage per second from 33

-Buffed Incantation Tower (ELN) to 70 damage from 60

-Buffed Polar Tower (ELW) to 200 damage from 150

-Buffed Explode (FLN) to 75 damage from 60

-Buffed Particle Field (FLW) to 40 damage per second from 30

-Fixed a minor placement error for area orange (Mazing)

-Removed Radius Tower beam effect (cosmetic for performance)

-Reduced Earth Tower effect size (cosmetic for performance)

-Reduced Vapor Tower effect size (cosmetic for performance)

-Tweaked Ice Tower effect speed (cosmetic for performance)

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Holy crap, I just noticed how low polar's damage is. It's single-target damage just like Jinx, yet it's 1/3 the damage output. A difference of 2 range shouldn't warrant a difference that huge.

Nice job on the buffs otherwise. I feel a lot less screwed now on random mode, and my god water is awesome now. I haven't gotten the chance to try them all out, but the ones I have tried are noticeable.

EDIT: Woops, thought it was a single-target when it's AoE. My bad, ignore that, lol.

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